ZBrush – 一个强有力的数字艺术创造工具 A powerful digital sculpting tool 报名参加 Register ZBrush 是按照世界领先的特效工作室和全世界范围内的游戏设计者的需要,以一种精密的结合方式开发成功的,它提供了极其优秀的功能和特色,可以极大地增强你的创造力。 – 在建模方面,ZBrush进行了相当大的优化编码改革,并与一套独特的建模流程相结合,可以让你制作出令人惊讶的复杂模型。无论是从中级到高分辨率的模型,你的任何雕刻动作都可以瞬间得到回应。还可以实时的进行不断的渲染和着色。 – 对于绘制操作,ZBrush增加了新的范围尺度,可以让你给基于像素的作品增加深度,材质,光照和复杂精密的渲染特效,真正实现了2D与3D的结合,模糊了多边形与像素之间的界限。 – ZBrush是一款新型的CG软件,它的优秀的Z球建模方式,不但可以做出优秀的静帧,而且参与了很多电影特效、游戏的制作过程(大家熟悉的指环王III,半条命II都有ZB的参与)。它可以和其他的软件如max、maya、xsi合作做出惊人的细节效果。 ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination. 工作坊第一节:基础教程详解 Session 1 ZBrush入门_界面介绍 Interface ZBrush入门_视图和二维操作 View and 2D Design ZBrush入门_雕刻简介 About Sculpting ZBrush入门_雕刻操作的技巧 Sculpting Techniques ZBrush入门_法线讲解 FibreMesh ZBrush入门_subtool简介 About Subtool ZBrush入门_镂空效果 Hollow-out Effect]]>
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You are currently reading ZBrush Workshop session 1/4 ZBrush 工作坊第一节 Aug.10 at 新车间 [XinCheJian].
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